Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A minotaur that has been recognized for their skill, leadership ability and intelligence is bestowed the title of 'overlord'. Basically the overlord rank is the minotaur equivalent to the human rank of general. Overlords plan all the battle strategies and whatnot, and unlike human generals, overlords sometimes willingly participate directly in battle in order to further inspire their comrades to perform their best. In addition, overlords wield crossbows in order to strike enemies from afar, especially enemies about to kill a comrade. These amazing qualities make these elites majestic sights to behold.
Note speciali: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Il comando di questa unità rende le unità alleate adiacenti più efficienti in combattimento, ma ciò vale esclusivamente per le unità di livello inferiore.
Avanza da: | Rouser |
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Avanza come: | |
Costo: | 69 |
PF: | 60 |
Movimento: | 4 |
PE: | 150 |
Level: | 3 |
Allineamento: | caotico |
ID | EoS Minotaur Overlord |
Abilità: | comando, divine health |
ascia da battaglia lama | 11 - 4 ravvicinato | ||
balestra perfora | 9 - 4 a distanza |
Resistenze: | |
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lama | 10% |
perfora | 20% |
impatto | 20% |
fuoco | -10% |
freddo | 10% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 99 | 10% |
Campo di funghi | 2 | 40% |
Castello | 1 | 50% |
Caverna | 1 | 40% |
Colline | 1 | 40% |
Congelato | 2 | 20% |
Foresta | 1 | 50% |
Impervio | 99 | 20% |
Invalicabile | 99 | 20% |
Montagne | 1 | 50% |
Palude | 3 | 20% |
Pianura | 1 | 30% |
Sabbia | 2 | 30% |
Scogliera | 2 | 30% |
Villaggio | 1 | 50% |